Skip to main content.

Bo-Chun Wang

Research Assistant
Institute of Information Science
Academia Sinica

Mail Address
   Institute of Information Science, Academia Sinica
   128, Sec. 2, Academia Road, Taipei 11529, Taiwan
Phone
   Lab: +886-2-2788-3799 ext. 1459
Email: bcwang AT iis.sinica.edu.tw
MSN: burgiwufi AT msn.com

^ TOP

Research Interests

Network Measurement, QoS, Web 2.0 ^ TOP

Education

M.S. in Computer Science and Information Engineering , National Taiwan University, June 2006.
B.S. in Computer Science and Information Engineering , National Taiwan University, June 2004.
^ TOP

Publication

  1. Bo-Chun Wang, Chien-Wei Lin, Kuan-Ta Chen, and Ling-Jyh Chen. An Analytical Model for Generalized ESP Games. Knowledge-Based Systems, Elsevier, volume 34, pp. 114-127, 2012. DOI PDF
  2. Bo-Chun Wang, Wen-Yuan Zhu, and Ling-Jyh Chen. Improving Amazon-like Review Systems by Considering the Credibility and Time-Decay of Public Reviews. Informatica, volume 35, number 4, pp. 463-472, December, 2011. PDF
  3. Ling-Jyh Chen, Bo-Chun Wang, and Wen-Yuan Zhu. The Design of Puzzle Selection Strategies for ESP-like GWAP Systems. IEEE Transactions on Computational Intelligence and AI in Games, volume 2, number 2, pp. 120-130, June, 2010. DOI PDF
  4. Ling-Jyh Chen, Bo-Chun Wang, and Kuan-Ta Chen. The Design of Puzzle Selection Strategies for GWAP Systems. Concurrency and Computation: Practice and Experience, John Wiley & Sons Ltd., volume 22, number 7, pp. 890-908, May, 2010. DOI PDF
  5. Ling-Jyh Chen, Tony Sun, Bo-Chun Wang, M. Y. Sanadidi, and Mario Gerla. PBProbe: A Capacity Estimation Tool for High Speed Networks. Computer Communications Journal, Elsevier, volume 31, number 17, pp. 3883-3893, November, 2008. DOI PDF
  6. Ling-Jyh Chen, Yu-Song Syu, Bo-Chun Wang, and Wang-Chien Lee. An Analytical Study of GWAP-based Geospatial Tagging Systems. IEEE International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom'09), Washinton D.C., USA, 2009. (Acceptance Rate: 34.57%, 28/81) PDF PPT
  7. Ling-Jyh Chen, Bo-Chun Wang, Kuan-Ta Chen, Irwin King, and Jimmy Ho-Man Lee. An Analytical Study of Puzzle Selection Strategies for the ESP Game. IEEE/WIC/ACM International Conference on Web Intelligence (WI'08), Sydney, Australia, 2008. PDF PPT
  8. Bo-Chun Wang, Wen-Yuan Zhu, and Ling-Jyh Chen. Improving the Amazon Review System by Exploiting the Credibility and Time-Decay of Public Reviews. IEEE/WIC/ACM International Workshop on Web Personalization, Reputation and Recommender Systems (WPRRS'08, in conjunction with IEEE/WIC/ACM WI'08), Sydney, Australia, 2008. PDF
  9. Ling-Jyh Chen, Cheng-Fu Chou, Bo-Chun Wang. A Machine Learning-based Approach for Estimating Available Bandwidth. IEEE TENCON 2007, Taipei, Taiwan, 2007. PDF PPT
  10. Ling-Jyh Chen, Bo-Chun Wang, and Kuan-Ta Chen. Playing GWAP With Strategies. Technical Report TR-IIS-09-001, Institute of Information Science, Academia Sinica, 2009. PDF
  11. Ling-Jyh Chen, Bo-Chun Wang, Chun-Yang Chen, Irwin King, and Jimmy Lee. An Analytical Study of Puzzle Selection Strategies for the ESP Game. Technical Report TR-IIS-08-007, Institute of Information Science, Academia Sinica, 2008. PDF